|
| enum class | NpcDialogueActionType : int { Open = 0
, Close = 1
} |
|
| MCAPI | NpcDialoguePacketPayload (::ActorUniqueID npcID) |
| MCAPI | NpcDialoguePacketPayload (::ActorUniqueID npcID, ::NpcDialoguePacketPayload::NpcDialogueActionType dialogueActionType, ::std::string const &dialogueText, ::std::string const &sceneName, ::std::string const &npcName, ::std::string const &actionJSON) |
| MCAPI | ~NpcDialoguePacketPayload () |
| MCAPI void * | $ctor (::ActorUniqueID npcID) |
| MCAPI void * | $ctor (::ActorUniqueID npcID, ::NpcDialoguePacketPayload::NpcDialogueActionType dialogueActionType, ::std::string const &dialogueText, ::std::string const &sceneName, ::std::string const &npcName, ::std::string const &actionJSON) |
| MCAPI void | $dtor () |
|
|
::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mNpcId |
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::ll::TypedStorage< 4, 4, ::NpcDialoguePacketPayload::NpcDialogueActionType > | mNpcDialogueActionType |
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::ll::TypedStorage< 8, 32, ::std::string > | mDialogue |
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::ll::TypedStorage< 8, 32, ::std::string > | mSceneName |
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::ll::TypedStorage< 8, 32, ::std::string > | mNpcName |
|
::ll::TypedStorage< 8, 32, ::std::string > | mActionJSON |
◆ NpcDialoguePacketPayload() [1/2]
| MCAPI NpcDialoguePacketPayload::NpcDialoguePacketPayload |
( |
::ActorUniqueID | npcID | ) |
|
|
explicit |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ NpcDialoguePacketPayload() [2/2]
| MCAPI NpcDialoguePacketPayload::NpcDialoguePacketPayload |
( |
::ActorUniqueID | npcID, |
|
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::NpcDialoguePacketPayload::NpcDialogueActionType | dialogueActionType, |
|
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::std::string const & | dialogueText, |
|
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::std::string const & | sceneName, |
|
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::std::string const & | npcName, |
|
|
::std::string const & | actionJSON ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~NpcDialoguePacketPayload()
| MCAPI NpcDialoguePacketPayload::~NpcDialoguePacketPayload |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ initializePacket()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
| MCAPI void * NpcDialoguePacketPayload::$ctor |
( |
::ActorUniqueID | npcID, |
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::NpcDialoguePacketPayload::NpcDialogueActionType | dialogueActionType, |
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::std::string const & | dialogueText, |
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::std::string const & | sceneName, |
|
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::std::string const & | npcName, |
|
|
::std::string const & | actionJSON ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void NpcDialoguePacketPayload::$dtor |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: