3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/BlockType.h"
23 ::ll::TypedStorage<1, 1, bool> mPacked;
34 virtual void _addHardCodedBlockComponents(
::Experiments const& experiments) ;
36 virtual bool canBeOriginalSurface(
bool aboveSeaLevel)
const ;
Definition BaseGameVersion.h:8
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
Definition Experiments.h:14
MCAPI::Block const * $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI bool $canBeOriginalSurface(bool aboveSeaLevel) const
static MCAPI void ** $vftable()
MCAPI bool $breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const
static MCAPI ::Block const & _getMeltedBlockAndSendEvents(::BlockSource ®ion, ::BlockPos const &pos)
MCAPI void $_addHardCodedBlockComponents(::Experiments const &experiments)