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Editor::GameOptions Class Reference
Inheritance diagram for Editor::GameOptions:

Public Member Functions

 GameOptions (GameOptions const &)
MCAPI void applyToLevelData (::LevelData &levelData) const
MCAPI::Editor::GameOptions & operator= (::Editor::GameOptions const &)
MCAPI ~GameOptions ()
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 40, ::std::optional<::std::string > > mWorldName
::ll::TypedStorage< 4, 16, ::std::optional<::Vec3 > > mSpawnPosition
::ll::TypedStorage< 4, 8, ::std::optional<::GameType > > mGameMode
::ll::TypedStorage< 4, 8, ::std::optional<::SharedTypes::Legacy::Difficulty > > mDifficulty
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mHardcore
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mKeepPlayerData
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mStartingMap
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mBonusChest
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mShowCoordinates
::ll::TypedStorage< 4, 8, ::std::optional<::VanillaPlayerWaypointMode > > mPlayerWaypoints
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mShowDaysPlayed
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mRecipeUnlocking
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mLimitedCrafting
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mFireSpreads
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mTNTExplodes
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mRespawnBlocksExplode
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mMobLoot
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mNaturalRegeneration
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mTileDrops
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mBedsWork
::ll::TypedStorage< 4, 8, ::std::optional< int > > mSleepSkipPercent
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mImmediateRespawn
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mShowDeathMessage
::ll::TypedStorage< 4, 8, ::std::optional< int > > mRespawnRadius
::ll::TypedStorage< 8, 40, ::std::optional<::std::string > > mDimensionId
::ll::TypedStorage< 4, 8, ::std::optional< int > > mSimulationDistance
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mShowItemTags
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mMultiplayerGame
::ll::TypedStorage< 4, 8, ::std::optional<::Social::GamePublishSetting > > mPlayerAccess
::ll::TypedStorage< 1, 2, ::std::optional<::PlayerPermissionLevel > > mPlayerPermissions
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mLANVisibility
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mFriendlyFire
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mCheats
::ll::TypedStorage< 1, 2, ::std::optional<::DaylightCycle > > mDaylightCycle
::ll::TypedStorage< 4, 8, ::std::optional< int > > mTimeOfDay
::ll::TypedStorage< 4, 8, ::std::optional< int > > mWeather
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mKeepInventory
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mMobSpawning
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mMobGriefing
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mEntitiesDropLoot
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mDisableWeather
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mEducationEdition
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mCommandBlockEnabled
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mCommandBlockOutput
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mSendCommandFeedback
::ll::TypedStorage< 4, 8, ::std::optional< int > > mMaxCommandChainLength
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mFireDamage
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mFreezeDamage
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mFallDamage
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mDrowningDamage
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mInsomnia
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mShowBorderEffect
::ll::TypedStorage< 4, 8, ::std::optional< int > > mFunctionCommandLimit
::ll::TypedStorage< 4, 8, ::std::optional< int > > mRandomTickSpeed
::ll::TypedStorage< 4, 8, ::std::optional<::Editor::ProjectExportType > > mExportType

Constructor & Destructor Documentation

◆ ~GameOptions()

MCAPI Editor::GameOptions::~GameOptions ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ applyToLevelData()

MCAPI void Editor::GameOptions::applyToLevelData ( ::LevelData & levelData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::Editor::GameOptions & Editor::GameOptions::operator= ( ::Editor::GameOptions const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Editor::GameOptions::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: