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OreUI::LevelDataBindings::General Struct Reference

Public Member Functions

 General (General const &)
MCAPI int getDifficulty () const
MCAPI int getGameMode () const
MCAPI bool getPlayerHasDied () const
MCAPI::std::string const & getWorldName () const
MCAPI bool isHardcore () const
MCAPI::OreUI::LevelDataBindings::General & operator= (::OreUI::LevelDataBindings::General const &rhs)
MCAPI bool operator== (::OreUI::LevelDataBindings::General const &rhs) const
MCAPI void setDifficulty (int intDifficulty)
MCAPI void setGameMode (int mode)
MCAPI void setIsHardcore (bool isHardcore)
MCAPI void setWorldName (::std::string const &name)

Public Attributes

::ll::TypedStorage< 1, 1, bool > mIsDirty
::ll::TypedStorage< 8, 8, ::LevelDataWrapper & > mLevelData

Member Function Documentation

◆ getDifficulty()

MCAPI int OreUI::LevelDataBindings::General::getDifficulty ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getGameMode()

MCAPI int OreUI::LevelDataBindings::General::getGameMode ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getPlayerHasDied()

MCAPI bool OreUI::LevelDataBindings::General::getPlayerHasDied ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isHardcore()

MCAPI bool OreUI::LevelDataBindings::General::isHardcore ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::OreUI::LevelDataBindings::General & OreUI::LevelDataBindings::General::operator= ( ::OreUI::LevelDataBindings::General const & rhs)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator==()

MCAPI bool OreUI::LevelDataBindings::General::operator== ( ::OreUI::LevelDataBindings::General const & rhs) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setDifficulty()

MCAPI void OreUI::LevelDataBindings::General::setDifficulty ( int intDifficulty)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setGameMode()

MCAPI void OreUI::LevelDataBindings::General::setGameMode ( int mode)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setIsHardcore()

MCAPI void OreUI::LevelDataBindings::General::setIsHardcore ( bool isHardcore)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setWorldName()

MCAPI void OreUI::LevelDataBindings::General::setWorldName ( ::std::string const & name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following files: