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LegacyWorldsFetchProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/deps/core/utility/pub_sub/Subscription.h"
8#include "mc/world/actor/player/LoadingState.h"
9
10// auto generated forward declare list
11// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mFetchSubscription;
20 ::ll::TypedStorage<4, 4, ::LoadingState> mLoadingState;
21 ::ll::TypedStorage<1, 1, bool> mExitRequested;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ~LegacyWorldsFetchProgressHandler() /*override*/ = default;
28
29 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
30
31 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
32
33 virtual void onCancel(::MinecraftScreenModel&) /*override*/;
34
35 virtual void onExit(::MinecraftScreenModel&) /*override*/;
36
37 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
38
39 virtual ::std::string getProgressMessage(::MinecraftScreenModel&) const /*override*/;
40
41 virtual ::std::string getTitleText() const /*override*/;
42
43 virtual ::std::string getName() const /*override*/;
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCNAPI void $onStart(::MinecraftScreenModel& minecraftScreenModel);
50
51 MCNAPI void $tick(::MinecraftScreenModel& minecraftScreenModel);
52
54
56
57 MCNAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
58
59 MCNAPI ::std::string $getProgressMessage(::MinecraftScreenModel&) const;
60
61 MCNAPI ::std::string $getTitleText() const;
62
63 MCNAPI ::std::string $getName() const;
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCNAPI static void** $vftable();
70 // NOLINTEND
71};
Definition LegacyWorldsFetchProgressHandler.h:5
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &) const
MCAPI::std::string $getName() const
MCAPI void $tick(::MinecraftScreenModel &minecraftScreenModel)
static MCAPI void ** $vftable()
MCAPI void $onCancel(::MinecraftScreenModel &)
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &) const
MCAPI void $onExit(::MinecraftScreenModel &)
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)
MCAPI::std::string $getTitleText() const
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
STL namespace.