3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/deps/core/utility/pub_sub/Subscription.h"
8#include "mc/world/actor/player/LoadingState.h"
19 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mFetchSubscription;
20 ::ll::TypedStorage<4, 4, ::LoadingState> mLoadingState;
21 ::ll::TypedStorage<1, 1, bool> mExitRequested;
27 virtual ~LegacyWorldsFetchProgressHandler() =
default;
29 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
31 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
33 virtual void onCancel(::MinecraftScreenModel&) ;
35 virtual void onExit(::MinecraftScreenModel&) ;
37 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
39 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
41 virtual ::std::string getTitleText() const ;
43 virtual ::std::
string getName() const ;
Definition LegacyWorldsFetchProgressHandler.h:5
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &) const
MCAPI::std::string $getName() const
MCAPI void $tick(::MinecraftScreenModel &minecraftScreenModel)
static MCAPI void ** $vftable()
MCAPI void $onCancel(::MinecraftScreenModel &)
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &) const
MCAPI void $onExit(::MinecraftScreenModel &)
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)
MCAPI::std::string $getTitleText() const
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5