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ScriptActorGameplayHandler Class Reference
Inheritance diagram for ScriptActorGameplayHandler:

Public Member Functions

virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ActorAddEffectEvent &actorEffectAddedEvent)
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ActorBeforeHealEvent &actorHealEvent)
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ActorBeforeHurtEvent &actorHurtEvent)
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::ActorBeforeAcquireItemEvent &actorAquireItemEvent)
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::BeforeTamingEvent &beforeTamingEvent)
virtual ::GameplayHandlerResult<::CoordinatorResult > handleEvent (::BeforeMountTamingEvent &beforeMountTamingEvent)
virtual::HandlerResult handleEvent (::ActorRemovedEvent const &actorRemovedEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ActorAddEffectEvent &actorEffectAddedEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ActorBeforeHealEvent &actorHealEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ActorBeforeHurtEvent &actorHurtEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::ActorBeforeAcquireItemEvent &actorAquireItemEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::BeforeTamingEvent &beforeTamingEvent)
MCAPI ::GameplayHandlerResult<::CoordinatorResult > $handleEvent (::BeforeMountTamingEvent &beforeMountTamingEvent)
MCAPI::HandlerResult $handleEvent (::ActorRemovedEvent const &actorRemovedEvent)

Member Function Documentation

◆ $handleEvent() [1/5]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptActorGameplayHandler::$handleEvent ( ::ActorAddEffectEvent & actorEffectAddedEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [2/5]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptActorGameplayHandler::$handleEvent ( ::ActorBeforeHealEvent & actorHealEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [3/5]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptActorGameplayHandler::$handleEvent ( ::BeforeTamingEvent & beforeTamingEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [4/5]

MCAPI ::GameplayHandlerResult<::CoordinatorResult > ScriptActorGameplayHandler::$handleEvent ( ::BeforeMountTamingEvent & beforeMountTamingEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $handleEvent() [5/5]

MCAPI::HandlerResult ScriptActorGameplayHandler::$handleEvent ( ::ActorRemovedEvent const & actorRemovedEvent)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: