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RaidBossComponent Class Reference

Public Member Functions

RaidBossComponent & operator= (RaidBossComponent const &)
MCAPI RaidBossComponent (::RaidBossComponent const &)
MCAPI void _broadcastBossEvent (::BossEventUpdateType type, ::Actor &owner)
MCAPI void _handleRegisterPlayers (::Actor &owner)
MCAPI void _sendBossEvent (::BossEventUpdateType type, ::Player &player)
MCAPI::Bedrock::Safety::RedactableString getName ()
MCAPI bool isWithinRange (::Mob const &player)
MCAPI void registerPlayer (::Player *player)
MCAPI void resendRaidBossEventData (::Player &player)
MCAPI void sendRegistryMessages (::Actor &owner)
MCAPI bool tryRemoveBoss (::Actor &owner, ::Player &player)
MCAPI void unRegisterPlayer (::Player *player)
MCAPI void updateHealthBarVisible (bool visible, ::Actor &owner)
MCAPI void * $ctor (::RaidBossComponent const &)

Public Attributes

::ll::TypedStorage< 8, 16, ::std::weak_ptr<::Village > > mVillage
::ll::TypedStorage< 8, 8, ::ActorUniqueID > mOwnerID
::ll::TypedStorage< 8, 72, ::Bedrock::Safety::RedactableString > mName
::ll::TypedStorage< 8, 32, ::std::string > mProgress
::ll::TypedStorage< 4, 4, int > mPlayersRegistered
::ll::TypedStorage< 1, 1, bool > mWaveStarted
::ll::TypedStorage< 1, 1, bool > mRaidInProgress
::ll::TypedStorage< 1, 1, bool > mHealthBarVisible
::ll::TypedStorage< 4, 4, float > mHealthPercent
::ll::TypedStorage< 4, 24, ::AABB > mBossBarVisibleBounds
::ll::TypedStorage< 8, 8, ::std::chrono::steady_clock::time_point > mLastPlayerUpdate

Constructor & Destructor Documentation

◆ RaidBossComponent()

MCAPI RaidBossComponent::RaidBossComponent ( ::RaidBossComponent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _broadcastBossEvent()

MCAPI void RaidBossComponent::_broadcastBossEvent ( ::BossEventUpdateType type,
::Actor & owner )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _handleRegisterPlayers()

MCAPI void RaidBossComponent::_handleRegisterPlayers ( ::Actor & owner)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _sendBossEvent()

MCAPI void RaidBossComponent::_sendBossEvent ( ::BossEventUpdateType type,
::Player & player )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getName()

MCAPI::Bedrock::Safety::RedactableString RaidBossComponent::getName ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isWithinRange()

MCAPI bool RaidBossComponent::isWithinRange ( ::Mob const & player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerPlayer()

MCAPI void RaidBossComponent::registerPlayer ( ::Player * player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ resendRaidBossEventData()

MCAPI void RaidBossComponent::resendRaidBossEventData ( ::Player & player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ sendRegistryMessages()

MCAPI void RaidBossComponent::sendRegistryMessages ( ::Actor & owner)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tryRemoveBoss()

MCAPI bool RaidBossComponent::tryRemoveBoss ( ::Actor & owner,
::Player & player )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ unRegisterPlayer()

MCAPI void RaidBossComponent::unRegisterPlayer ( ::Player * player)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ updateHealthBarVisible()

MCAPI void RaidBossComponent::updateHealthBarVisible ( bool visible,
::Actor & owner )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * RaidBossComponent::$ctor ( ::RaidBossComponent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: