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ScriptModuleMinecraft::ScriptActorHurtBeforeEvent Struct Reference

Public Member Functions

ScriptActorHurtBeforeEvent & operator= (ScriptActorHurtBeforeEvent const &)
MCAPI ScriptActorHurtBeforeEvent (::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent const &)
MCAPI ScriptActorHurtBeforeEvent (::Actor const &actor, ::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource, float damage, ::Scripting::WeakLifetimeScope &scope)
MCAPI void * $ctor (::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent const &)
MCAPI void * $ctor (::Actor const &actor, ::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource, float damage, ::Scripting::WeakLifetimeScope &scope)

Static Public Member Functions

static MCAPI ::Scripting::ClassBinding bind ()

Public Attributes

::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > mHurtActor
::ll::TypedStorage< 8, 88, ::ScriptModuleMinecraft::ScriptActorDamageSource > mDamageSource
::ll::TypedStorage< 1, 1, bool > mCancel
::ll::TypedStorage< 1, 1, bool > mWasModified
::ll::TypedStorage< 4, 4, float > mDamage

Constructor & Destructor Documentation

◆ ScriptActorHurtBeforeEvent() [1/2]

MCAPI ScriptModuleMinecraft::ScriptActorHurtBeforeEvent::ScriptActorHurtBeforeEvent ( ::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ScriptActorHurtBeforeEvent() [2/2]

MCAPI ScriptModuleMinecraft::ScriptActorHurtBeforeEvent::ScriptActorHurtBeforeEvent ( ::Actor const & actor,
::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource,
float damage,
::Scripting::WeakLifetimeScope & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ bind()

MCAPI ::Scripting::ClassBinding ScriptModuleMinecraft::ScriptActorHurtBeforeEvent::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [1/2]

MCAPI void * ScriptModuleMinecraft::ScriptActorHurtBeforeEvent::$ctor ( ::ScriptModuleMinecraft::ScriptActorHurtBeforeEvent const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor() [2/2]

MCAPI void * ScriptModuleMinecraft::ScriptActorHurtBeforeEvent::$ctor ( ::Actor const & actor,
::ScriptModuleMinecraft::ScriptActorDamageSource actorDamageSource,
float damage,
::Scripting::WeakLifetimeScope & scope )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: