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ExplodeDefinition Class Reference

Public Member Functions

MCAPI void initialize (::EntityContext &entity, ::ExplodeComponent &component) const
MCAPI void setParticleDefinitionByName (::std::string const &name)
MCAPI void setSoundDefinitionByName (::std::string const &name)
MCAPI void uninitialize (::EntityContext &entity) const

Static Public Member Functions

static MCAPI void buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ExplodeDefinition > > &root)

Public Attributes

::ll::TypedStorage< 4, 8, ::FloatRange > mFuseLength
::ll::TypedStorage< 4, 4, float > mExplosionPower
::ll::TypedStorage< 4, 4, float > mMaxResistance
::ll::TypedStorage< 1, 1, bool > mIsFuseLit
::ll::TypedStorage< 1, 1, bool > mCausesFire
::ll::TypedStorage< 4, 4, float > mDamageScaling
::ll::TypedStorage< 1, 1, bool > mBreaksBlocks
::ll::TypedStorage< 1, 1, bool > mTogglesBlocks
::ll::TypedStorage< 1, 1, bool > mFireAffectedByGriefing
::ll::TypedStorage< 1, 1, bool > mDestroyAffectedByGriefing
::ll::TypedStorage< 4, 4, float > mKnockbackScaling
::ll::TypedStorage< 2, 2, ::SharedTypes::Legacy::LevelEvent > mParticleType
::ll::TypedStorage< 4, 4, ::SharedTypes::Legacy::LevelSoundEvent > mSoundEffect
::ll::TypedStorage< 1, 1, bool > mNegatesFallDamage
::ll::TypedStorage< 1, 1, bool > mAllowUnderwater

Member Function Documentation

◆ initialize()

MCAPI void ExplodeDefinition::initialize ( ::EntityContext & entity,
::ExplodeComponent & component ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setParticleDefinitionByName()

MCAPI void ExplodeDefinition::setParticleDefinitionByName ( ::std::string const & name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ setSoundDefinitionByName()

MCAPI void ExplodeDefinition::setSoundDefinitionByName ( ::std::string const & name)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ uninitialize()

MCAPI void ExplodeDefinition::uninitialize ( ::EntityContext & entity) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ buildSchema()

MCAPI void ExplodeDefinition::buildSchema ( ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::ExplodeDefinition > > & root)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: