3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/deps/core/file/PathBuffer.h"
8#include "mc/deps/core/resource/ResourceLocation.h"
9#include "mc/world/actor/player/LoadingState.h"
15namespace Core {
class Path; }
22 ::ll::TypedStorage<8, 32, ::std::string> mTitle;
23 ::ll::TypedStorage<8, 32, ::Core::PathBuffer<::std::string>> mDestPath;
24 ::ll::TypedStorage<8, 16, ::std::shared_ptr<bool>> mExistenceTracker;
25 ::ll::TypedStorage<8, 64, ::std::function<void(
bool)>> mCallback;
26 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TaskGroup>> mIOTaskGroup;
27 ::ll::TypedStorage<8, 56, ::ResourceLocation> mSrcLocation;
28 ::ll::TypedStorage<1, 1, bool> mSrcZip;
29 ::ll::TypedStorage<1, 1, bool> mDestZip;
30 ::ll::TypedStorage<1, 1, bool> mCopyComplete;
31 ::ll::TypedStorage<1, 1, bool> mCopySuccess;
32 ::ll::TypedStorage<8, 24, ::std::vector<::std::string>> mExcludeDirs;
37 FileCopyProgressHandler();
42 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
44 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
46 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
48 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) ;
50 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
52 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
54 virtual ::std::string getTitleText() const ;
56 virtual ::std::
string getName() const ;
62 MCNAPI FileCopyProgressHandler(
63 ::
std::
string const& title,
66 ::Core::
Path const& dstPath,
68 ::
std::vector<::
std::
string> const& excludeDirs,
69 ::
std::function<
void(
bool)> callback
77 ::
std::
string const& title,
80 ::Core::
Path const& dstPath,
82 ::
std::vector<::
std::
string> const& excludeDirs,
83 ::
std::function<
void(
bool)> callback
Definition FileCopyProgressHandler.h:5
MCAPI void $onCancel(::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $tick(::MinecraftScreenModel &minecraftScreenModel)
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getTitleText() const
MCAPI::std::string $getName() const
MCAPI void * $ctor(::std::string const &title, ::ResourceLocation const &srcPath, bool srcZip, ::Core::Path const &dstPath, bool zipDest, ::std::vector<::std::string > const &excludeDirs, ::std::function< void(bool)> callback)
MCAPI void $onExit(::MinecraftScreenModel &minecraftScreenModel)
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition ResourceLocation.h:15
Definition TaskGroup.h:85