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ActorSkeletalAnimationPtr Class Reference

Public Member Functions

MCAPI ActorSkeletalAnimationPtr (::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup > const &animationGroup, ::HashedString const &name)
MCAPI ~ActorSkeletalAnimationPtr ()
MCAPI void * $ctor (::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup > const &animationGroup, ::HashedString const &name)
MCAPI void $dtor ()

Static Public Member Functions

static MCAPI ::ActorSkeletalAnimationPtr const & NONE ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::ActorAnimationInfo > > mActorAnimationInfoPtr

Constructor & Destructor Documentation

◆ ActorSkeletalAnimationPtr()

MCAPI ActorSkeletalAnimationPtr::ActorSkeletalAnimationPtr ( ::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup > const & animationGroup,
::HashedString const & name )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~ActorSkeletalAnimationPtr()

MCAPI ActorSkeletalAnimationPtr::~ActorSkeletalAnimationPtr ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ NONE()

MCAPI ::ActorSkeletalAnimationPtr const & ActorSkeletalAnimationPtr::NONE ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * ActorSkeletalAnimationPtr::$ctor ( ::Bedrock::NotNullNonOwnerPtr<::ActorAnimationGroup > const & animationGroup,
::HashedString const & name )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void ActorSkeletalAnimationPtr::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: