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ScriptServerNetworkInterface & | operator= (ScriptServerNetworkInterface const &) |
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| ScriptServerNetworkInterface (ScriptServerNetworkInterface const &) |
| virtual ::Scripting::Result< int64, ::Scripting::EngineError > | getPlayerPingInMs (::Player const &player) const |
| virtual ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > | getTextFilteringProcessor () const |
| virtual bool | isDedicatedServer () const |
| virtual ::Scripting::Result< void, ::Scripting::EngineError > | addUserToDenyList (::Player const &player) |
| virtual ::Scripting::Result< void, ::Scripting::EngineError > | disconnectPlayer (::Player const &player, ::std::string const &reason) |
| virtual::CommandPermissionLevel | getCommandsOpPermissionLevel () const |
| virtual ::Scripting::Result< void, ::Scripting::EngineError > | savePlayerPermission (::Player &player, ::PlayerPermissionLevel permission) |
| virtual ::Scripting::Result<::std::optional<::SubClientId >, ::Scripting::EngineError > | tryGetPlayerSplitScreenClientId (::Player const &player) const |
| MCAPI ::Scripting::Result<::UserEntityIdentifierComponent const *, ::Scripting::EngineError > | _getNetIdentity (::Player const &player) const |
| MCAPI ::Scripting::Result< int64, ::Scripting::EngineError > | $getPlayerPingInMs (::Player const &player) const |
| MCAPI ::Bedrock::NonOwnerPointer<::TextFilteringProcessor > | $getTextFilteringProcessor () const |
| MCAPI bool | $isDedicatedServer () const |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | $addUserToDenyList (::Player const &player) |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | $disconnectPlayer (::Player const &player, ::std::string const &reason) |
| MCAPI::CommandPermissionLevel | $getCommandsOpPermissionLevel () const |
| MCAPI ::Scripting::Result< void, ::Scripting::EngineError > | $savePlayerPermission (::Player &player, ::PlayerPermissionLevel permission) |
| MCAPI ::Scripting::Result<::std::optional<::SubClientId >, ::Scripting::EngineError > | $tryGetPlayerSplitScreenClientId (::Player const &player) const |
◆ getPlayerPingInMs()
◆ getTextFilteringProcessor()
◆ isDedicatedServer()
| virtual bool ScriptServerNetworkInterface::isDedicatedServer |
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const |
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virtual |
◆ addUserToDenyList()
◆ disconnectPlayer()
◆ getCommandsOpPermissionLevel()
| virtual::CommandPermissionLevel ScriptServerNetworkInterface::getCommandsOpPermissionLevel |
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const |
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virtual |
◆ savePlayerPermission()
◆ tryGetPlayerSplitScreenClientId()
◆ _getNetIdentity()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getPlayerPingInMs()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getTextFilteringProcessor()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isDedicatedServer()
| MCAPI bool ScriptServerNetworkInterface::$isDedicatedServer |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $addUserToDenyList()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $disconnectPlayer()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $getCommandsOpPermissionLevel()
| MCAPI::CommandPermissionLevel ScriptServerNetworkInterface::$getCommandsOpPermissionLevel |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $savePlayerPermission()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tryGetPlayerSplitScreenClientId()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** ScriptServerNetworkInterface::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: