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ScriptSystem & | operator= (ScriptSystem const &) |
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| ScriptSystem (ScriptSystem const &) |
| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error >, ::Scripting::EngineError > | _waitTicks (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
| MCAPI::ScriptModuleMinecraft::ScriptSystem & | operator= (::ScriptModuleMinecraft::ScriptSystem &&) |
| MCAPI uint | runInterval (::Scripting::Closure< void()> closure, ::std::optional< uint > interval) |
| MCAPI uint | runTimeout (::Scripting::Closure< void()> closure, ::std::optional< uint > delay) |
| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error >, ::Scripting::EngineError > | waitTicks (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
| MCAPI ::Scripting::Result<::Scripting::Promise< void, ::Scripting::Error >, ::Scripting::EngineError > | waitTicksV1 (::Scripting::ScriptObjectFactory &factory, uint numberOfTicks) |
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::ll::TypedStorage< 8, 16, ::Scripting::WeakLifetimeScope > | mScope |
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::ll::TypedStorage< 8, 8, ::gsl::not_null<::ServerLevel * > > | mLevel |
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::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemAfterEvents > > | mSystemAfterEventsHandle |
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::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemBeforeEvents > > | mSystemBeforeEventsHandle |
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::ll::TypedStorage< 8, 8, ::gsl::not_null<::ScriptModuleMinecraft::ScriptGlobalEventListeners * > > | mGlobalEventListeners |
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::ll::TypedStorage< 8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptSystemInfo > > > | mSystemInfo |
◆ _waitTicks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator=()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runInterval()
| MCAPI uint ScriptModuleMinecraft::ScriptSystem::runInterval |
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::Scripting::Closure< void()> | closure, |
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::std::optional< uint > | interval ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ runTimeout()
| MCAPI uint ScriptModuleMinecraft::ScriptSystem::runTimeout |
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::Scripting::Closure< void()> | closure, |
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::std::optional< uint > | delay ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ waitTicks()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ waitTicksV1()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bind()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: