3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/EmptyProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
18 virtual ~SplitscreenAppearanceProgressHandler() =
default;
20 virtual void onStart(::MinecraftScreenModel& minecraftScreenModel) ;
22 virtual ::LoadingState getLoadingState(::MinecraftScreenModel& minecraftScreenModel)
const ;
24 virtual ::std::string getProgressMessage(::MinecraftScreenModel& minecraftScreenModel)
const ;
26 virtual ::std::string getTitleText() const ;
28 virtual ::std::
string getName() const ;
Definition EmptyProgressHandler.h:5
Definition MinecraftScreenModel.h:5
Definition SplitscreenAppearanceProgressHandler.h:5
MCAPI::std::string $getProgressMessage(::MinecraftScreenModel &minecraftScreenModel) const
MCAPI::std::string $getName() const
MCAPI::LoadingState $getLoadingState(::MinecraftScreenModel &minecraftScreenModel) const
static MCAPI void ** $vftable()
MCAPI::std::string $getTitleText() const
MCAPI void $onStart(::MinecraftScreenModel &minecraftScreenModel)