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UIAnimUV.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/controls/UIAnim.h"
7
8// auto generated forward declare list
9// clang-format off
10class UIControl;
11// clang-format on
12
13class UIAnimUV : public ::UIAnim {
14public:
15 // member variables
16 // NOLINTBEGIN
17 ::ll::TypedStorage<4, 8, ::glm::vec2> mFromUV;
18 ::ll::TypedStorage<4, 8, ::glm::vec2> mToUV;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ::std::shared_ptr<::UIAnim> clone() /*override*/;
25
26 virtual bool tick(::UIControl& ownerControl, float const deltaTime) /*override*/;
27
28 virtual void _reset(::UIControl& ownerControl) /*override*/;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCNAPI ::std::shared_ptr<::UIAnim> $clone();
35
36 MCNAPI bool $tick(::UIControl& ownerControl, float const deltaTime);
37
38 MCNAPI void $_reset(::UIControl& ownerControl);
39 // NOLINTEND
40};
Definition UIAnimUV.h:5
MCAPI ::std::shared_ptr<::UIAnim > $clone()
MCAPI void $_reset(::UIControl &ownerControl)
MCAPI bool $tick(::UIControl &ownerControl, float const deltaTime)
Definition UIAnim.h:5
Definition UIControl.h:5