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ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions Struct Reference

Public Member Functions

MCAPI bool operator== (::ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions const &other) const

Static Public Member Functions

static MCAPI ::Scripting::InterfaceBinding bind ()

Public Attributes

::ll::TypedStorage< 8, 40, ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > > mDamagingEntity
::ll::TypedStorage< 8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor > > mDamagingProjectile

Member Function Documentation

◆ operator==()

MCAPI bool ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions::operator== ( ::ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions const & other) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ bind()

MCAPI ::Scripting::InterfaceBinding ScriptModuleMinecraft::ScriptActorApplyDamageByProjectileOptions::bind ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: