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| static MCAPI void | init (::CommandRegistry ®istry, ::IMinecraftGame &minecraftClient, ::Bedrock::NotNullNonOwnerPtr<::IApp > const &app, ::Bedrock::NotNullNonOwnerPtr<::Bedrock::DevTools::CommandExecutor > devToolsCommandExecutor, ::std::weak_ptr<::AppScripting::IAppScriptManager > appScriptManager) |
| static MCAPI void | setupStandard (::MinecraftCommands &minecraftCommands, ::IMinecraftGame &minecraftGame, ::std::shared_ptr<::mce::TextureGroup > textureGroup, ::FileArchiver &archiver, bool isHost, ::ActiveDirectoryIdentity const *adIdentity, bool scriptingEnabled, ::Level const &level) |
| static MCAPI void | setupStartMenuScreen (::MinecraftCommands &minecraftCommands, ::IMinecraftGame &minecraftClient) |
◆ init()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setupStandard()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setupStartMenuScreen()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: