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OreUI::RealmSlotsFacet Class Reference
Inheritance diagram for OreUI::RealmSlotsFacet:

Public Types

enum class  FacetStatus : uchar {
  Idle = 0 , LoadingSelectedRealmDetails = 1 , FailedToQuerySelectedRealmDetails = 2 , LoadingActivatingSlot = 3 ,
  FailedToActivateSlot = 4 , SlotSelected = 5 , ShowingConfirmationModal = 6
}
enum class  FacetStatus : uchar {
  Idle = 0 , LoadingSelectedRealmDetails = 1 , FailedToQuerySelectedRealmDetails = 2 , LoadingActivatingSlot = 3 ,
  FailedToActivateSlot = 4 , SlotSelected = 5 , ShowingConfirmationModal = 6
}

Public Member Functions

virtual bool update ()
MCAPI RealmSlotsFacet (::std::shared_ptr<::PlayScreenModel > playScreenModel)
MCAPI void activateSlot (int index)
MCAPI void confirm ()
MCAPI bool didFailToActivateSlot () const
MCAPI bool didFailToQuerySelectedRealmDetails () const
MCAPI ::std::vector<::OreUI::RealmSlot > const & getRealmSlots () const
MCAPI void getSelectedRealmDetails (::std::string const &realmId)
MCAPI bool isLoading () const
MCAPI bool isShowingConfirmationModal () const
MCAPI bool isSlotSelected () const
MCAPI void reset ()
MCAPI void selectSlot (int index)
MCAPI void * $ctor (::std::shared_ptr<::PlayScreenModel > playScreenModel)
MCAPI bool $update ()

Static Public Member Functions

static MCAPI ::std::add_lvalue_reference_t< char const[]> NAME ()
static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 16, ::std::shared_ptr<::PlayScreenModel > > mPlayScreenModel
::ll::TypedStorage< 4, 4, int > mSelectedRealmIndex
::ll::TypedStorage< 8, 8, ::Realms::RealmId > mSelectedRealmId
::ll::TypedStorage< 8, 32, ::std::string > mSelectedRealmName
::ll::TypedStorage< 8, 24, ::std::vector<::OreUI::RealmSlot > > mRealmSlots
::ll::TypedStorage< 4, 4, int > mActiveSlotIndex
::ll::TypedStorage< 8, 16, ::std::shared_ptr< bool > > isAlive
::ll::TypedStorage< 8, 720, ::Realms::World > mCachedWorld
::ll::TypedStorage< 1, 1, ::OreUI::RealmSlotsFacet::FacetStatus > mStatus
::ll::TypedStorage< 1, 1, ::OreUI::RealmSlotsFacet::FacetStatus > mCurrentStatus

Constructor & Destructor Documentation

◆ RealmSlotsFacet()

MCAPI OreUI::RealmSlotsFacet::RealmSlotsFacet ( ::std::shared_ptr<::PlayScreenModel > playScreenModel)
explicit
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ activateSlot()

MCAPI void OreUI::RealmSlotsFacet::activateSlot ( int index)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ confirm()

MCAPI void OreUI::RealmSlotsFacet::confirm ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ didFailToActivateSlot()

MCAPI bool OreUI::RealmSlotsFacet::didFailToActivateSlot ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ didFailToQuerySelectedRealmDetails()

MCAPI bool OreUI::RealmSlotsFacet::didFailToQuerySelectedRealmDetails ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getRealmSlots()

MCAPI ::std::vector<::OreUI::RealmSlot > const & OreUI::RealmSlotsFacet::getRealmSlots ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ getSelectedRealmDetails()

MCAPI void OreUI::RealmSlotsFacet::getSelectedRealmDetails ( ::std::string const & realmId)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isLoading()

MCAPI bool OreUI::RealmSlotsFacet::isLoading ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isShowingConfirmationModal()

MCAPI bool OreUI::RealmSlotsFacet::isShowingConfirmationModal ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ isSlotSelected()

MCAPI bool OreUI::RealmSlotsFacet::isSlotSelected ( ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ reset()

MCAPI void OreUI::RealmSlotsFacet::reset ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ selectSlot()

MCAPI void OreUI::RealmSlotsFacet::selectSlot ( int index)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ NAME()

MCAPI ::std::add_lvalue_reference_t< char const []> OreUI::RealmSlotsFacet::NAME ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * OreUI::RealmSlotsFacet::$ctor ( ::std::shared_ptr<::PlayScreenModel > playScreenModel)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $update()

MCAPI bool OreUI::RealmSlotsFacet::$update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

MCAPI void ** OreUI::RealmSlotsFacet::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: