3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/model/models/AsyncCachedTextureLoader.h"
7#include "mc/client/renderer/ImageBufferResourceManager.h"
8#include "mc/client/renderer/ImageCacheMode.h"
9#include "mc/client/renderer/TextureLoadMode.h"
10#include "mc/deps/core/resource/ResourceLocation.h"
11#include "mc/deps/core/threading/Async.h"
12#include "mc/deps/core/threading/CountTracker.h"
13#include "mc/deps/core/threading/SharedAsync.h"
14#include "mc/deps/core/utility/EnableNonOwnerReferences.h"
15#include "mc/deps/core/utility/NonOwnerPointer.h"
16#include "mc/deps/core_graphics/ImageBuffer.h"
17#include "mc/deps/core_graphics/TextureSetLayerType.h"
18#include "mc/deps/minecraft_renderer/renderer/TextureGroupBase.h"
19#include "mc/resources/ResourceLoadType.h"
20#include "mc/util/texture_set_helpers/TextureSetDefinitionLoader.h"
38class TextureGroup :
public ::Bedrock::EnableNonOwnerReferences,
public ::mce::TextureGroupBase {
41 using LoadResult = ::Bedrock::Threading::Async<void>;
43 using TextureMap = ::std::map<::ResourceLocation, ::BedrockTexture>;
45 using TextureLoadKey = ::std::pair<::ResourceLocation, ::TextureLoadMode>;
50 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions>> mAdvancedGraphicsOptions;
51 ::ll::TypedStorage<8, 352, ::AsyncCachedTextureLoader> mAsyncTextureLoader;
52 ::ll::TypedStorage<8, 16, ::std::map<::ResourceLocation, ::BedrockTexture>> mLoadedTextures;
53 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager>> mResourceLoadManager;
54 ::ll::TypedStorage<8, 8, ::mce::TextureResourceService&> mResourceService;
55 ::ll::TypedStorage<8, 48, ::cg::ImageBuffer const> mMissingTexture;
56 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::mce::ImageResourceLoader>> mImageResourceLoader;
57 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::TextureSetHelpers::TextureSetDefinitionLoader::ResourceHelper>>
58 mTextureSetResourceHelper;
59 ::ll::TypedStorage<8, 16, ::std::map<::ResourceLocation, ::std::optional<uint>>> mTouchedTextures;
60 ::ll::TypedStorage<8, 16, ::ImageBufferResourceManager> mImageBufferCache;
61 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::mce::LRUCache>> mLRUCache;
65 ::std::map<::std::pair<::ResourceLocation, ::TextureLoadMode>, ::Bedrock::Threading::SharedAsync<void>>>
67 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::Async<void>> mQueueLoadResultCoroutine;
68 ::ll::TypedStorage<8, 16, ::Bedrock::Threading::CountTracker> mPendingLoadTaskCounter;
69 ::ll::TypedStorage<8, 8, ::std::atomic<uint64>> mOutstandingTaskMemory;
70 ::ll::TypedStorage<8, 8, ::std::atomic<uint64>> mOutstandingTaskCount;
75 TextureGroup& operator=(TextureGroup
const&);
76 TextureGroup(TextureGroup
const&);
82 virtual ~TextureGroup() ;
84 virtual ::mce::TexturePtr getTexture(
85 ::ResourceLocation
const& resourceLocation,
86 bool const forceReload,
87 ::std::optional<uint> optLoadOrder,
88 ::cg::TextureSetLayerType
const textureType
96 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
97 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
102 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
103 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
105 ::std::shared_ptr<::mce::ImageResourceLoader> imageResourceLoader
109 ::std::pair<::ResourceLocation, ::TextureLoadMode>
const& textureLoadKey,
110 ::std::optional<::ResourceLoadType>
const optionalLoadType
114 ::gsl::span<::ResourceLocationPair>
const locationPairs,
115 ::std::optional<::ResourceLoadType>
const resourceLoadType
124 MCAPI ::cg::ImageBuffer* getCachedImageOrLoadAsync(
::ResourceLocation const& imageToLoad);
126 MCAPI ::cg::ImageBuffer* getCachedImageOrLoadSync(
::ResourceLocation const& resourceLocation,
bool forceReload);
131 ::cg::TextureSetLayerType textureType
134 MCNAPI ::nonstd::expected<void, ::std::error_condition>
139 ::TextureLoadMode textureLoadMode,
140 ::std::optional<::ResourceLoadType> resourceLoadType,
141 ::std::optional<uint> optLoadOrder
145 loadTexturesAsync(::gsl::span<::ResourceLocation> locations, ::std::optional<::ResourceLoadType> resourceLoadType);
150 ::gsl::span<::ResourceLocationPair> imagesToLoadAsync,
151 ::gsl::span<::ResourceLocation> imagesToImmediatelyLoad,
152 ::std::vector<::ResourceLocation> texturesToKeep,
158 ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition>> textureSetDefinition
163 MCAPI
bool unloadTexture(
::ResourceLocation const& resourceLocation,
bool assertOnFailure);
171 ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition>> textureSetDefinition
174 MCAPI ::BedrockTexture& uploadTexture(
177 ::std::string_view optionalIdentifier
185 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
186 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
191 ::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions> advancedGraphicsOptions,
192 ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager> resourceLoadManager,
194 ::std::shared_ptr<::mce::ImageResourceLoader> imageResourceLoader
209 bool const forceReload,
210 ::std::optional<uint> optLoadOrder,
211 ::cg::TextureSetLayerType
const textureType
Definition BedrockTexture.h:5
Definition IAdvancedGraphicsOptions.h:10
Definition ResourceLoadManager.h:22
Definition ResourceLocationPair.h:9
Definition ResourceLocation.h:15
Definition ImageBuffer.h:16
Definition TextureSetDefinition.h:19
Definition ImageResourceLoader.h:19
Definition TextureContainer.h:7
Definition TextureGroup.h:7
MCAPI ::nonstd::expected< void, ::std::error_condition > loadImageSyncAndInsertIntoCache(::ResourceLocation const &resourceLocation, bool splitAsArray)
MCAPI TextureGroup(::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > advancedGraphicsOptions, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::mce::TextureResourceService &textureResourceService, ::std::shared_ptr<::mce::ImageResourceLoader > imageResourceLoader)
MCAPI void _loadTexturesAsync(::gsl::span<::ResourceLocationPair > const locationPairs, ::std::optional<::ResourceLoadType > const resourceLoadType)
MCAPI void setTextureMetadata(::ResourceLocation const &resourceLocation, ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition)
MCAPI::BedrockTexture & uploadTexture(::ResourceLocation const &resourceLocation, ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition)
MCAPI uint64 estimateMemoryUsage() const
MCAPI void addEmptyTexture(::ResourceLocation const &resourceLocation, int width, int height)
MCAPI void unloadAllTextures()
MCAPI void * $ctor(::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > advancedGraphicsOptions, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::mce::TextureResourceService &textureResourceService, ::std::shared_ptr<::mce::ImageResourceLoader > imageResourceLoader)
MCAPI void reloadImages(::gsl::span<::ResourceLocationPair > imagesToLoadAsync, ::gsl::span<::ResourceLocation > imagesToImmediatelyLoad, ::std::vector<::ResourceLocation > texturesToKeep, ::ImageCacheMode)
MCAPI void enableLRUCache(uint64 cacheSize)
MCAPI TextureGroup(::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > advancedGraphicsOptions, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::mce::TextureResourceService &textureResourceService)
MCAPI::mce::TexturePtr $getTexture(::ResourceLocation const &resourceLocation, bool const forceReload, ::std::optional< uint > optLoadOrder, ::cg::TextureSetLayerType const textureType)
MCAPI void _loadTextureAsyncUrgentlyIfTouched(::std::pair<::ResourceLocation, ::TextureLoadMode > const &textureLoadKey, ::std::optional<::ResourceLoadType > const optionalLoadType)
MCAPI void reloadAllTextures()
MCAPI ::Bedrock::Threading::Async< void > loadTextureAsync(::ResourceLocation const &resourceLocation, ::TextureLoadMode textureLoadMode, ::std::optional<::ResourceLoadType > resourceLoadType, ::std::optional< uint > optLoadOrder)
MCAPI void * $ctor(::Bedrock::NotNullNonOwnerPtr<::IAdvancedGraphicsOptions > advancedGraphicsOptions, ::Bedrock::NotNullNonOwnerPtr<::ResourceLoadManager > resourceLoadManager, ::mce::TextureResourceService &textureResourceService)
Definition TexturePtr.h:7
Definition TextureResourceService.h:7