3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/oreui/GeometryProtocolType.h"
7#include "mc/platform/brstd/move_only_function.h"
21 using Factory = ::brstd::move_only_function<
22 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>;
30 ::brstd::move_only_function<
31 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
32 mCreateHybridResourceHandler;
36 ::brstd::move_only_function<
37 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
38 mCreatePackResourceHandler;
42 ::brstd::move_only_function<
43 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
44 mCreateRegisteredResourceHandler;
48 ::brstd::move_only_function<
49 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
50 mCreateQRCodeResourceHandler;
54 ::brstd::move_only_function<
55 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
56 mCreateStructureResourceHandler;
60 ::brstd::move_only_function<
61 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
62 mCreateProfileImageResourceHandler;
66 ::brstd::move_only_function<
67 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
68 mCreateHTTPResourceHandler;
72 ::brstd::move_only_function<::std::unique_ptr<::Gameface::IResourceHandler>(
73 ::OreUI::RegisterResourceHandlersArguments
const&,
74 ::OreUI::GeometryProtocolType
76 mCreateGeometryAtlasResourceHandler;
80 ::brstd::move_only_function<
81 ::std::unique_ptr<::Gameface::IResourceHandler>(::OreUI::RegisterResourceHandlersArguments
const&)
const>>
82 mCreateMinimapResourceHandler;
87 ResourceHandlerFactory& operator=(ResourceHandlerFactory
const&);
88 ResourceHandlerFactory(ResourceHandlerFactory
const&);
89 ResourceHandlerFactory();
Definition IResourceHandler.h:7
Definition ResourceHandlerBroker.h:7
Definition RegisterResourceHandlersArguments.h:7
Definition ResourceHandlerFactory.h:7
MCAPI void * $ctor(::OreUI::ResourceHandlerFactory &&)
static MCAPI ::std::unique_ptr<::Gameface::ResourceHandlerBroker > createResourceHandlerBroker(::OreUI::ResourceHandlerFactory const &factory, ::OreUI::RegisterResourceHandlersArguments const &args)
MCAPI ResourceHandlerFactory(::OreUI::ResourceHandlerFactory &&)