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OreUI::GamepadState Class Reference

Classes

struct  JoystickValues
struct  JoystickState

Public Member Functions

MCAPI void _updateJoysticks (::std::vector<::OreUI::GamepadInput::StickEvent > const &stickEvents)

Public Attributes

::ll::TypedStorage< 4, 24, ::OreUI::GamepadState::JoystickState[2]> mJoystickStates
::ll::TypedStorage< 1, 40, ::std::array< bool, 40 > > mCurrentButtonPressedStates
::ll::TypedStorage< 1, 1, bool > mIsMovingDiagonally

Member Function Documentation

◆ _updateJoysticks()

MCAPI void OreUI::GamepadState::_updateJoysticks ( ::std::vector<::OreUI::GamepadInput::StickEvent > const & stickEvents)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: