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PlayerInventory Class Reference
Inheritance diagram for PlayerInventory:

Public Member Functions

virtual void containerSizeChanged (int size)
virtual void containerContentChanged (int slot)
MCAPI void clearVanishEnchantedItemsOnDeath ()
MCAPI bool selectSlot (int slot, ::ContainerID containerId)
MCAPI void $containerSizeChanged (int size)
MCAPI void $containerContentChanged (int slot)

Public Attributes

::ll::TypedStorage< 4, 4, int > mSelected
::ll::TypedStorage< 8, 152, ::ItemStack > mInfiniteItem
::ll::TypedStorage< 1, 1, ::ContainerID > mSelectedContainerId
::ll::TypedStorage< 8, 8, ::std::unique_ptr<::Inventory > > mInventory
::ll::TypedStorage< 8, 24, ::std::vector<::ItemStack > > mComplexItems
::ll::TypedStorage< 8, 16, ::std::weak_ptr<::HudContainerManagerModel > > mHudContainerManager

Member Function Documentation

◆ containerSizeChanged()

virtual void PlayerInventory::containerSizeChanged ( int size)
virtual

◆ containerContentChanged()

virtual void PlayerInventory::containerContentChanged ( int slot)
virtual

◆ clearVanishEnchantedItemsOnDeath()

MCAPI void PlayerInventory::clearVanishEnchantedItemsOnDeath ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $containerSizeChanged()

MCAPI void PlayerInventory::$containerSizeChanged ( int size)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: