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ClientBlockPipeline::UvTransform Class Reference

Public Types

enum class  BoxType : uchar { CustomBoxWithLegacyTopRotation = 0 , CustomBoxNoLegacyTopRotation = 1 , MinecraftFullBlockV1 = 2 , MinecraftFullBlock = 3 }
enum class  BoxType : uchar { CustomBoxWithLegacyTopRotation = 0 , CustomBoxNoLegacyTopRotation = 1 , MinecraftFullBlockV1 = 2 , MinecraftFullBlock = 3 }

Public Member Functions

MCAPI void flipTransform (::Flip flip)
MCAPI void lockUVs (uchar rotX, uchar rotY, uchar rotZ, uchar face, ::ClientBlockPipeline::UvTransform::BoxType orientationType)

Public Attributes

::ll::TypedStorage< 4, 32, ::std::array<::Vec2, 4 > > mUVs

Member Function Documentation

◆ flipTransform()

MCAPI void ClientBlockPipeline::UvTransform::flipTransform ( ::Flip flip)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ lockUVs()

MCAPI void ClientBlockPipeline::UvTransform::lockUVs ( uchar rotX,
uchar rotY,
uchar rotZ,
uchar face,
::ClientBlockPipeline::UvTransform::BoxType orientationType )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files:
  • src-server/mc/client/renderer/block/tessellation_pipeline/UvTransform.h
  • src-client/mc/client/renderer/block/tessellation_pipeline/UvTransform.h