◆ isReloading()
| MCAPI bool GlobalTextureGroupStateSystem::isReloading |
( |
::EntityRegistry & | registry | ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ setIsReloading()
| MCAPI void GlobalTextureGroupStateSystem::setIsReloading |
( |
::EntityRegistry & | registry, |
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bool | isReloading ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: