◆ syncWorld()
| virtual void World::WorldCloudSyncer_GameCore::syncWorld |
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::World::WorldID const & | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) |
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virtual |
◆ uploadWorld()
| virtual void World::WorldCloudSyncer_GameCore::uploadWorld |
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::World::WorldID const & | , |
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bool | , |
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bool | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) const |
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virtual |
◆ getSyncState()
| virtual::Core::ContainerSyncState World::WorldCloudSyncer_GameCore::getSyncState |
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::World::WorldID const & | | ) |
const |
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virtual |
◆ getConsumedRemoteStorageQuota()
| virtual ::std::optional< uint64 > World::WorldCloudSyncer_GameCore::getConsumedRemoteStorageQuota |
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::World::WorldID const & | | ) |
const |
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virtual |
◆ setLocalOnly()
| virtual void World::WorldCloudSyncer_GameCore::setLocalOnly |
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::World::WorldID const & | , |
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bool | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) |
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virtual |
◆ setCloudSaved()
| virtual void World::WorldCloudSyncer_GameCore::setCloudSaved |
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::World::WorldID const & | , |
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bool | , |
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::std::function< void(::World::WorldCloudSyncResult)> const & | ) |
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virtual |
The documentation for this class was generated from the following files: