3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/AddRemove.h"
9#include "mc/deps/ecs/strict/EntityFactoryT.h"
10#include "mc/deps/ecs/strict/Filter.h"
11#include "mc/deps/ecs/strict/GlobalRead.h"
12#include "mc/deps/ecs/strict/GlobalWrite.h"
13#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
14#include "mc/deps/ecs/strict/Include.h"
15#include "mc/deps/ecs/strict/OptionalGlobal.h"
16#include "mc/deps/ecs/strict/Read.h"
17#include "mc/deps/ecs/strict/StrictExecutionContext.h"
18#include "mc/deps/ecs/strict/Write.h"
43 ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::EnderDragonFlagComponent>,
45 ::ActorDataFlagComponent,
46 ::ActorDefinitionIdentifierComponent,
47 ::ActorUniqueIDComponent,
48 ::DeathTickingComponent,
49 ::DimensionTypeComponent,
50 ::SoundEventPlayerComponent>,
52 ::ActorOwnerComponent,
53 ::RandomReferenceComponent,
54 ::StateVectorComponent,
55 ::WingFlapDataComponent,
59 ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent>,
60 ::EntityFactoryT<>>> {
89 ::ll::TypedStorage<8, 8, ::OptionalGlobal<::SpawnExperienceOrbRequestQueueComponent>> mExperienceOrbRequest;
90 ::ll::TypedStorage<8, 24, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent>>
91 mSoundEventRequestView;
98 ::ll::TypedStorage<8, 176, ::std::optional<::ServerEnderDragonTickDeathSystemImpl::Views>> mViews;
Definition ActorOwnerComponent.h:10
Definition IStrictTickingSystem.h:6
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition ActorDataFlagComponent.h:9
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorTickedComponent.h:5
Definition ActorUniqueIDComponent.h:8
Definition BossComponent.h:20
Definition DeathTickingComponent.h:8
Definition DimensionTypeComponent.h:8
Definition EnderDragonFlagComponent.h:5
Definition EntityFactoryT.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition RandomReferenceComponent.h:8
Definition ServerEnderDragonTickDeathSystemImpl.h:68
Definition ServerEnderDragonTickDeathSystemImpl.h:60
MCAPI void $tick(::StrictExecutionContext< ::Filter<::ActorTickedComponent, ::TickDeathNeededComponent, ::EnderDragonFlagComponent >, ::Read< ::ActorDataFlagComponent, ::ActorDefinitionIdentifierComponent, ::ActorUniqueIDComponent, ::DeathTickingComponent, ::DimensionTypeComponent, ::SoundEventPlayerComponent >, ::Write< ::ActorOwnerComponent, ::RandomReferenceComponent, ::StateVectorComponent, ::WingFlapDataComponent, ::BossComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<::SpawnExperienceOrbRequestQueueComponent >, ::EntityFactoryT<> > &context)
static MCAPI void _tick(::StrictEntityContext const &entity, ::ActorDataFlagComponent const &actorFlags, ::ActorDefinitionIdentifierComponent const &actorIdentifier, ::ActorUniqueIDComponent const &actorUniqueID, ::DeathTickingComponent const &deathTicking, ::DimensionTypeComponent const &dimensionType, ::SoundEventPlayerComponent const &soundEventPlayerComponent, ::ActorOwnerComponent &actorOwner, ::StateVectorComponent &stateVector, ::WingFlapDataComponent &wingFlapData, ::Optional<::BossComponent > boss, ::SpawnExperienceOrbRequestQueueComponent &experienceOrbRequestQueueComponent, ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent > const &soundRequestQueueView)
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:8
Definition SpawnExperienceOrbRequestQueueComponent.h:9
Definition StateVectorComponent.h:8
Definition TickDeathNeededComponent.h:5
Definition WingFlapDataComponent.h:5