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::ll::TypedStorage< 8, 64, ::std::function<::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager >()> > | mGetMultiplayerServiceManager |
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::ll::TypedStorage< 8, 64, ::std::function< bool(::Realms::RealmId)> > | mIsRealmJoinable |
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::ll::TypedStorage< 8, 64, ::std::function< bool()> > | mIsEditorModeEnabled |
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::ll::TypedStorage< 8, 64, ::std::unordered_map<::Network::ServerID, ::NetworkWorldInfo > > | mServerList |
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::ll::TypedStorage< 8, 8, double > | mLastUpdateMs |
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::ll::TypedStorage< 1, 1, bool > | mIsInTrialmode |
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::ll::TypedStorage< 1, 1, bool > | mIsDirty |
◆ FriendServerWorldList()
| MCAPI World::FriendServerWorldList::FriendServerWorldList |
( |
::std::function<::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager >()> | getMultiplayerServiceManager, |
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::std::function< bool(::Realms::RealmId)> | isRealmJoinable, |
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::std::function< bool()> | isEditorModeEnabled ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _refreshWorlds()
| MCAPI void World::FriendServerWorldList::_refreshWorlds |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getServerIdByUserId()
| MCAPI ::std::optional<::Network::ServerID > World::FriendServerWorldList::getServerIdByUserId |
( |
::std::string const & | userId | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getWorld()
| MCAPI::NetworkWorldInfo const * World::FriendServerWorldList::getWorld |
( |
::Network::ServerID const & | serverId | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ subscribeToBuildGameList()
| MCAPI::Bedrock::PubSub::Subscription World::FriendServerWorldList::subscribeToBuildGameList |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ userControlledUpdateGameList()
| MCAPI void World::FriendServerWorldList::userControlledUpdateGameList |
( |
| ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor()
| MCAPI void * World::FriendServerWorldList::$ctor |
( |
::std::function<::Bedrock::NotNullNonOwnerPtr<::Social::MultiplayerServiceManager >()> | getMultiplayerServiceManager, |
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::std::function< bool(::Realms::RealmId)> | isRealmJoinable, |
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::std::function< bool()> | isEditorModeEnabled ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: