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::ll::TypedStorage< 1, 1, uchar > | mVersion |
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::ll::TypedStorage< 8, 32, ::std::string > | mServerName |
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::ll::TypedStorage< 4, 4, int > | mProtocolVersion |
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::ll::TypedStorage< 8, 24, ::SemVersion > | mAppVersion |
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::ll::TypedStorage< 8, 32, ::std::string > | mLevelName |
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::ll::TypedStorage< 4, 4, ::GameType > | mGameType |
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::ll::TypedStorage< 4, 4, int > | mNumPlayers |
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::ll::TypedStorage< 4, 4, int > | mMaxNumPlayers |
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::ll::TypedStorage< 1, 1, bool > | mIsEditorWorld |
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::ll::TypedStorage< 1, 1, bool > | mIsHardcore |
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::ll::TypedStorage< 1, 2, ::ServerSupportedAuthenticationTypes > | mSupportedAuth |
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::ll::TypedStorage< 8, 32, ::Social::Nonce > | mNonce |
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::ll::TypedStorage< 2, 2, ::Social::ConnectionType > | mConnectionType |
◆ bindType()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: