31 ::ll::TypedStorage<4, 4, ::StructureActionType> mAction;
32 ::ll::TypedStorage<1, 1, ::StructureRedstoneSaveMode> mSaveMode;
33 ::ll::TypedStorage<1, 1, ::Rotation> mRotation;
34 ::ll::TypedStorage<1, 1, ::Mirror> mMirror;
35 ::ll::TypedStorage<1, 1, ::AnimationMode> mAnimationMode;
36 ::ll::TypedStorage<4, 4, float> mAnimationTimeSeconds;
37 ::ll::TypedStorage<8, 32, ::std::string> mName;
38 ::ll::TypedStorage<8, 32, ::std::string> mSeed;
39 ::ll::TypedStorage<4, 16, ::CommandPosition> mFrom;
40 ::ll::TypedStorage<4, 16, ::CommandPosition> mTo;
41 ::ll::TypedStorage<4, 4, float> mIntegrity;
42 ::ll::TypedStorage<1, 1, bool> mSeedSpecified;
43 ::ll::TypedStorage<1, 1, bool> mIncludeEntities;
44 ::ll::TypedStorage<1, 1, bool> mIncludeBlocks;
45 ::ll::TypedStorage<1, 1, bool> mWaterlogged;
61 ::std::string
const& fullName,
80 ::std::string
const& fullName,
static MCAPI void _editorSave(::CommandOrigin const &origin, ::CommandOutput &output, ::BlockSource ®ion, ::std::string const &fullName, ::BlockPos from, ::BlockPos to, ::StructureSettings const &settings)
MCAPI void _editorLoad(::CommandOrigin const &origin, ::CommandOutput &output, ::Level &level, ::std::string const &fullName, ::BlockPos const &loadPosition, ::StructureEditorData &settings) const