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| virtual bool | _isDiggable (::BlockType const &block) const |
| virtual bool | _carve (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &, ::Random &random, ::ChunkPos const &pos, ::Vec3 const &startPos, ::Vec3 const &originalStartPos, int x0, int x1, int y0, int y1, int z0, int z1, float horizontalRadius, float verticalRadius, ::gsl::span< float const > widthRandomization, ::WorldGenContext const &, ::BiomeRegistry const &biomeRegistry) const |
| MCAPI bool | $_isDiggable (::BlockType const &block) const |
| MCAPI bool | $_carve (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &, ::Random &random, ::ChunkPos const &pos, ::Vec3 const &startPos, ::Vec3 const &originalStartPos, int x0, int x1, int y0, int y1, int z0, int z1, float horizontalRadius, float verticalRadius, ::gsl::span< float const > widthRandomization, ::WorldGenContext const &, ::BiomeRegistry const &biomeRegistry) const |
| MCAPI void | _addFeature (::BlockVolume &blocks, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::ChunkPos const &pos, ::Random &random, int chunkX, int chunkZ, ::WorldGenContext const &context, ::BiomeRegistry const &biomeRegistry) |
| MCAPI void | apply (::BlockVolume &blocks, ::ChunkPos const &pos, ::BiomeSource const &localBiomeSource, ::CanyonFeatureUtils::CanyonConfiguration const &canyonConfig, ::Random &random, uint levelSeed, ::WorldGenContext const &context, ::BiomeRegistry const &biomeRegistry) |
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::ll::TypedStorage< 2, 2, short const > | mSeaLevel |
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::ll::TypedStorage< 1, 1, bool > | mAllowMegaCanyons |
◆ _isDiggable()
| virtual bool UnderwaterCanyonFeature::_isDiggable |
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::BlockType const & | block | ) |
const |
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virtual |
◆ _carve()
| virtual bool UnderwaterCanyonFeature::_carve |
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::BlockVolume & | blocks, |
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::BiomeSource const & | localBiomeSource, |
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::CanyonFeatureUtils::CanyonConfiguration const & | , |
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::Random & | random, |
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::ChunkPos const & | pos, |
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::Vec3 const & | startPos, |
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::Vec3 const & | originalStartPos, |
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int | x0, |
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int | x1, |
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int | y0, |
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int | y1, |
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int | z0, |
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int | z1, |
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float | horizontalRadius, |
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float | verticalRadius, |
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::gsl::span< float const > | widthRandomization, |
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::WorldGenContext const & | , |
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::BiomeRegistry const & | biomeRegistry ) const |
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virtual |
◆ $_isDiggable()
| MCAPI bool UnderwaterCanyonFeature::$_isDiggable |
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::BlockType const & | block | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $_carve()
| MCAPI bool UnderwaterCanyonFeature::$_carve |
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::BlockVolume & | blocks, |
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::BiomeSource const & | localBiomeSource, |
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::CanyonFeatureUtils::CanyonConfiguration const & | , |
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::Random & | random, |
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::ChunkPos const & | pos, |
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::Vec3 const & | startPos, |
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::Vec3 const & | originalStartPos, |
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int | x0, |
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int | x1, |
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int | y0, |
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int | y1, |
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int | z0, |
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int | z1, |
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float | horizontalRadius, |
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float | verticalRadius, |
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::gsl::span< float const > | widthRandomization, |
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::WorldGenContext const & | , |
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::BiomeRegistry const & | biomeRegistry ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** UnderwaterCanyonFeature::$vftable |
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| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _addFeature()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ apply()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: