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| MCAPI | ProjectileItemComponent (::SharedTypes::v1_20_50::ProjectileItemComponent component) |
| MCAPI | ProjectileItemComponent (::ActorType actorType, float minCriticalPower) |
| MCAPI bool | dispense (::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const |
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MCAPI::Actor * | shootProjectile (::BlockSource ®ion, ::Vec3 const &aimPos, ::Vec3 const &aimDir, float power, ::Player *player) const |
| MCAPI void * | $ctor (::SharedTypes::v1_20_50::ProjectileItemComponent component) |
| MCAPI void * | $ctor (::ActorType actorType, float minCriticalPower) |
| bool | isNetworkComponent () const override |
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std::unique_ptr< CompoundTag > | buildNetworkTag (cereal::ReflectionCtx const &) const override |
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virtual ::std::unique_ptr<::CompoundTag > | buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
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bool | initializeFromNetwork (CompoundTag const &, cereal::ReflectionCtx const &) override |
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virtual bool | initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
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virtual bool | checkComponentDataForContentErrors () const |
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virtual void | writeSettings () |
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virtual void | handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
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virtual void | _initializeComponent (::ComponentItem &owner) |
| MCAPI bool | $checkComponentDataForContentErrors () const |
| MCAPI void | $writeSettings () |
| MCAPI bool | $isNetworkComponent () const |
| MCAPI ::std::unique_ptr<::CompoundTag > | $buildNetworkTag (::cereal::ReflectionCtx const &ctx) const |
| MCAPI bool | $initializeFromNetwork (::CompoundTag const &tag, ::cereal::ReflectionCtx const &ctx) |
| MCAPI void | $handleVersionBasedInitialization (::SemVersion const &originalJsonVersion) |
| MCAPI void | $_initializeComponent (::ComponentItem &owner) |
◆ ProjectileItemComponent() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ProjectileItemComponent() [2/2]
| MCAPI ProjectileItemComponent::ProjectileItemComponent |
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::ActorType | actorType, |
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float | minCriticalPower ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ dispense()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ bindType()
| MCAPI void ProjectileItemComponent::bindType |
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::cereal::ReflectionCtx & | ctx, |
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::std::vector<::AllExperiments > const & | requiredToggles, |
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::std::optional<::SemVersion > | releasedMinFormatVersion ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
| MCAPI void * ProjectileItemComponent::$ctor |
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::ActorType | actorType, |
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float | minCriticalPower ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
| MCAPI void ** ProjectileItemComponent::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isNetworkComponent()
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nodiscardoverridevirtualinherited |
◆ $checkComponentDataForContentErrors()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $writeSettings()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isNetworkComponent()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $buildNetworkTag()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $initializeFromNetwork()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $handleVersionBasedInitialization()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $_initializeComponent()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: