|
| static MCAPI void | cycleDisplayItemFromLootTable (::BlockSource ®ion, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData) |
| static MCAPI void | onTransitionBetweenStates (::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData, ::VaultBlockState oldState, ::VaultBlockState newState) |
| static MCAPI void | playInsertFailSound (::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultServerData &serverData, ::SharedTypes::Legacy::LevelSoundEvent sound) |
| static MCAPI void | tryInsertKey (::BlockSource ®ion, ::Player &player, ::BlockPos pos, ::HandSlot handSlot, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData, ::VaultBlockActor::VaultServerData &serverData) |
| static MCAPI void | updateConnectedPlayersWithinRange (::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultServerData const &serverData, ::VaultBlockActor::VaultSharedData &sharedData, float range) |
◆ cycleDisplayItemFromLootTable()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ onTransitionBetweenStates()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ playInsertFailSound()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ tryInsertKey()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ updateConnectedPlayersWithinRange()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: