|
|
static MCAPI ::Vec3 const | getFeetPos (int const version, ::Actor const &entity) |
|
|
int | mVersion {} |
|
::CommandSelectionType | mType {} |
|
::CommandSelectionOrder | mOrder {} |
|
::std::vector<::InvertableFilter<::std::string > > | mNameFilters {} |
|
::std::vector<::InvertableFilter<::ActorDefinitionIdentifier > > | mTypeFilters {} |
|
::std::vector<::InvertableFilter<::HashedString > > | mFamilyFilters {} |
|
::std::vector<::InvertableFilter<::std::string > > | mTagFilters {} |
|
::std::vector<::std::function< bool(::CommandOrigin const &, ::Actor const &)> > | mFilterChain {} |
|
::CommandPosition | mPosition {} |
|
::Vec3 | mBoxDeltas {} |
|
float | mRadiusMinSqr {0.0f} |
|
float | mRadiusMaxSqr {std::numeric_limits<float>::max()} |
|
uint64 | mCount {std::numeric_limits<uint>::max()} |
|
bool | mIncludeDeadPlayers {} |
|
bool | mIsPositionBound {} |
|
bool | mDistanceFiltered {} |
|
bool | mPositionFiltered {} |
|
bool | mCountFiltered {} |
|
bool | mHaveDeltas {} |
|
bool | mForcePlayer {} |
|
bool | mExcludeAgents {} |
|
bool | mIsExplicitIdSelector {} |
|
bool | mForceDimensionFiltering {} |
|
bool | mIsCodeBuilderEnabled {} |
◆ addFilter()
| MCAPI void CommandSelectorBase::addFilter |
( |
::std::function< bool(::CommandOrigin const &, ::Actor const &)> | filter | ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ compile()
| MCAPI bool CommandSelectorBase::compile |
( |
::CommandOrigin const & | origin, |
|
|
::std::string & | error ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ filter()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getName()
| MCAPI::std::string CommandSelectorBase::getName |
( |
| ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ matchFamily()
| MCAPI bool CommandSelectorBase::matchFamily |
( |
::Actor const & | entity | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ matchName()
| MCAPI bool CommandSelectorBase::matchName |
( |
::Actor const & | entity | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ matchTag()
| MCAPI bool CommandSelectorBase::matchTag |
( |
::Actor const & | entity | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ matchType()
| MCAPI bool CommandSelectorBase::matchType |
( |
::Actor const & | entity | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ newResults()
| MCAPI ::std::shared_ptr<::std::vector<::Actor * > > CommandSelectorBase::newResults |
( |
::CommandOrigin const & | origin | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: