Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
TradeTables Class Reference

Classes

struct  TradeTableLoadData

Public Member Functions

MCAPI::TradeTables::TradeTableLoadData _parseAndStoreTradeTable (::Level &level, ::ResourcePackManager *resourceLoader, ::Core::Path const &tradeTablePath, bool usingUpcomingCreatorFeaturesExperiment, ::Bedrock::NonOwnerPointer<::LinkedAssetValidator > const validator)
MCAPI::TradeTable * fetchTable (::std::string const &path)
MCAPI void reload (::Level &level, bool usingUpcomingCreatorFeaturesExperiment, ::IMinecraftEventing &eventing)

Public Attributes

::ll::TypedStorage< 8, 64, ::std::unordered_map<::std::string, ::std::unique_ptr<::TradeTable > > > mTradeTables

Member Function Documentation

◆ _parseAndStoreTradeTable()

MCAPI::TradeTables::TradeTableLoadData TradeTables::_parseAndStoreTradeTable ( ::Level & level,
::ResourcePackManager * resourceLoader,
::Core::Path const & tradeTablePath,
bool usingUpcomingCreatorFeaturesExperiment,
::Bedrock::NonOwnerPointer<::LinkedAssetValidator > const validator )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ fetchTable()

MCAPI::TradeTable * TradeTables::fetchTable ( ::std::string const & path)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ reload()

MCAPI void TradeTables::reload ( ::Level & level,
bool usingUpcomingCreatorFeaturesExperiment,
::IMinecraftEventing & eventing )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: