Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
DespawnDefinition Class Reference

Static Public Member Functions

static MCAPI void buildSchema (::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::DespawnDefinition > > &root)

Public Attributes

::ll::TypedStorage< 8, 64, ::ActorFilterGroup > mFilter
::ll::TypedStorage< 1, 1, bool > mRemoveChildActors
::ll::TypedStorage< 4, 4, int > mMinRangeInactivity
::ll::TypedStorage< 1, 1, bool > mDespawnFromInactivity
::ll::TypedStorage< 4, 4, int > mMinRangeDespawnChance
::ll::TypedStorage< 1, 1, bool > mDespawnFromChance
::ll::TypedStorage< 1, 1, bool > mDespawnFromSimulationEdge
::ll::TypedStorage< 4, 8, ::DespawnFromDistanceData > mDespawnFromDistanceData
::ll::TypedStorage< 1, 1, bool > mDespawnFromDistance

Member Function Documentation

◆ buildSchema()

MCAPI void DespawnDefinition::buildSchema ( ::std::shared_ptr<::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::DespawnDefinition > > & root)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: