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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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LevelChunkTimingData.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
namespace
Bedrock::Profiling {
class
PerfClock
; }
8
// clang-format on
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namespace
Bedrock {
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12
struct
LevelChunkTimingData
{
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public
:
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// LevelChunkTimingData inner types define
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using
Clock =
::Bedrock::Profiling::PerfClock
;
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using
StateTimes = ::std::array<
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::std::chrono::time_point<
19
::Bedrock::Profiling::PerfClock
,
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::std::chrono::duration<int64, ::std::ratio<1, 1000000000000000000>>>,
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12>;
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<
27
8,
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96,
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::std::array<
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::std::chrono::time_point<
31
::Bedrock::Profiling::PerfClock
,
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::std::chrono::duration<int64, ::std::ratio<1, 1000000000000000000>>>,
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12>>
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mStateTimes;
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// NOLINTEND
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};
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}
// namespace Bedrock
Bedrock::Profiling::PerfClock
Definition
PerfClock.h:7
Bedrock::LevelChunkTimingData
Definition
LevelChunkTimingData.h:12
src
mc
world
level
chunk
LevelChunkTimingData.h
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