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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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DynamicPropertiesComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/persistence/DynamicProperties.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
CompoundTag
;
11
class
ILevel
;
12
// clang-format on
13
14
class
DynamicPropertiesComponent
{
15
public
:
16
// member variables
17
// NOLINTBEGIN
18
::ll::TypedStorage<8, 64, ::DynamicProperties> mDynamicProperties;
19
// NOLINTEND
20
21
public
:
22
// member functions
23
// NOLINTBEGIN
24
MCNAPI
void
addAdditionalSaveData
(
::CompoundTag
& tag,
::ILevel
& level)
const
;
25
// NOLINTEND
26
};
CompoundTag
Definition
CompoundTag.h:18
DynamicPropertiesComponent
Definition
DynamicPropertiesComponent.h:14
DynamicPropertiesComponent::addAdditionalSaveData
MCAPI void addAdditionalSaveData(::CompoundTag &tag, ::ILevel &level) const
ILevel
Definition
ILevel.h:223
src
mc
entity
components
DynamicPropertiesComponent.h
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