Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
FallingBlockNormalTickSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
12class ITickDelegate;
17// clang-format on
18
20public:
21 // FallingBlockNormalTickSystem inner types define
22 using SystemView = ::ViewT<
26
27public:
28 // static functions
29 // NOLINTBEGIN
32 ::ActorOwnerComponent& actorOwnerComponent,
33 ::ITickDelegate& onLand
34 );
35
36 MCNAPI static ::TickingSystemWithInfo createSystem();
37 // NOLINTEND
38};
Definition ActorOwnerComponent.h:10
Definition FallingBlockNormalTickSystem.h:19
static MCAPI ::TickingSystemWithInfo createSystem()
static MCAPI void _doFallingBlockNormalTickSystem(::StrictEntityContext const &, ::ActorOwnerComponent &actorOwnerComponent, ::ITickDelegate &onLand)
Definition ITickDelegate.h:13
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition FallingBlockFlagComponent.h:5
Definition Include.h:6
Definition InterpolateMovementNeededComponent.h:5
Definition TickingSystemWithInfo.h:13