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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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FallingBlockNormalTickSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/ViewT.h"
7
#include "mc/deps/ecs/strict/Include.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
ActorOwnerComponent
;
12
class
ITickDelegate
;
13
class
StrictEntityContext
;
14
struct
FallingBlockFlagComponent
;
15
struct
InterpolateMovementNeededComponent
;
16
struct
TickingSystemWithInfo
;
17
// clang-format on
18
19
class
FallingBlockNormalTickSystem
{
20
public
:
21
// FallingBlockNormalTickSystem inner types define
22
using
SystemView =
::ViewT
<
23
::StrictEntityContext
,
24
::Include<::InterpolateMovementNeededComponent, ::FallingBlockFlagComponent>
,
25
::ActorOwnerComponent
>;
26
27
public
:
28
// static functions
29
// NOLINTBEGIN
30
MCNAPI
static
void
_doFallingBlockNormalTickSystem
(
31
::StrictEntityContext
const
&,
32
::ActorOwnerComponent
& actorOwnerComponent,
33
::ITickDelegate
& onLand
34
);
35
36
MCNAPI static ::TickingSystemWithInfo
createSystem
();
37
// NOLINTEND
38
};
ActorOwnerComponent
Definition
ActorOwnerComponent.h:10
FallingBlockNormalTickSystem
Definition
FallingBlockNormalTickSystem.h:19
FallingBlockNormalTickSystem::createSystem
static MCAPI ::TickingSystemWithInfo createSystem()
FallingBlockNormalTickSystem::_doFallingBlockNormalTickSystem
static MCAPI void _doFallingBlockNormalTickSystem(::StrictEntityContext const &, ::ActorOwnerComponent &actorOwnerComponent, ::ITickDelegate &onLand)
ITickDelegate
Definition
ITickDelegate.h:13
StrictEntityContext
Definition
StrictEntityContext.h:8
ViewT
Definition
ViewT.h:6
FallingBlockFlagComponent
Definition
FallingBlockFlagComponent.h:5
Include
Definition
Include.h:6
InterpolateMovementNeededComponent
Definition
InterpolateMovementNeededComponent.h:5
TickingSystemWithInfo
Definition
TickingSystemWithInfo.h:13
src
mc
entity
systems
FallingBlockNormalTickSystem.h
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for LeviLamina by
1.16.1