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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ScriptCustomComponentAfterEventList.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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5
// auto generated forward declare list
6
// clang-format off
7
namespace
ScriptModuleMinecraft {
class
IScriptCustomComponentAfterEventSignal
; }
8
// clang-format on
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namespace
ScriptModuleMinecraft {
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class
ScriptCustomComponentAfterEventList
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<
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8,
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24,
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::std::vector<::std::unique_ptr<::ScriptModuleMinecraft::IScriptCustomComponentAfterEventSignal>>>
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mHandles;
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// NOLINTEND
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public
:
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// member functions
25
// NOLINTBEGIN
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MCNAPI
~ScriptCustomComponentAfterEventList
();
27
// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
33
// NOLINTEND
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};
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}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::IScriptCustomComponentAfterEventSignal
Definition
IScriptCustomComponentAfterEventSignal.h:10
ScriptModuleMinecraft::ScriptCustomComponentAfterEventList
Definition
ScriptCustomComponentAfterEventList.h:12
ScriptModuleMinecraft::ScriptCustomComponentAfterEventList::$dtor
MCAPI void $dtor()
ScriptModuleMinecraft::ScriptCustomComponentAfterEventList::~ScriptCustomComponentAfterEventList
MCAPI ~ScriptCustomComponentAfterEventList()
src
mc
scripting
modules
minecraft
events
metadata
ScriptCustomComponentAfterEventList.h
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