3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/HandSlot.h"
7#include "mc/world/item/Item.h"
27 virtual bool isLiquidClipItem()
const ;
29 virtual ::InteractionResult _useOn(
42 MCAPI
void _createBottledItem(
::Actor& entity,
::ItemStack& instance, ::std::string_view
const itemToCreate)
const;
44 MCAPI
void _fillBottleViaDispenser(
46 ::std::string_view
const bottledItem,
Definition BlockSource.h:72
Definition BottleItem.h:20
static MCAPI void ** $vftable()
MCAPI bool $dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const
MCAPI bool $isLiquidClipItem() const
MCAPI::InteractionResult $_useOn(::ItemStack &instance, ::Actor &entity, ::BlockPos pos, uchar face, ::HandSlot handSlot, ::Vec3 const &clickPos) const
Definition Container.h:36
Definition InteractionResult.h:5
Definition ItemStack.h:26