3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/IActorDimensionTransferProxy.h"
24 virtual void removeActorFromLevelChunk(
::Actor& actor)
const ;
26 virtual void transferActorToDimension(
29 ::Vec3 const& targetPosition,
30 ::std::unique_ptr<::CompoundTag> saveTag
44 ::Vec3 const& targetPosition,
45 ::std::unique_ptr<::CompoundTag> saveTag
Definition ActorDimensionTransferProxy.h:16
static MCAPI void ** $vftable()
MCAPI void $transferActorToDimension(::Actor const &actor, ::Dimension &dimension, ::Vec3 const &targetPosition, ::std::unique_ptr<::CompoundTag > saveTag) const
MCAPI void $removeActorFromLevelChunk(::Actor &actor) const
MCAPI void $transferTickingArea(::Actor &actor, ::Dimension &dimension) const
Definition CompoundTag.h:18
Definition Dimension.h:86
Definition IActorDimensionTransferProxy.h:13