3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/ComplexItem.h"
7#include "mc/world/item/HandSlot.h"
24 virtual bool requiresInteract()
const ;
26 virtual ::std::string getInteractText(
::Player const& player)
const ;
Definition ComplexItem.h:16
Definition CompoundTag.h:18
Definition EmptyMapItem.h:18
MCAPI::ItemStack & $use(::ItemStack &item, ::Player &player, ::HandSlot handSlot) const
static MCAPI void addPlayerMarker(::ItemStackBase &map)
static MCAPI bool isLocatorMap(::ItemStackBase const &map)
MCAPI::std::string $buildDescriptionId(::ItemDescriptor const &itemDescriptor, ::CompoundTag const *) const
static MCAPI void ** $vftable()
MCAPI::std::string $getInteractText(::Player const &player) const
MCAPI bool $requiresInteract() const
Definition ItemDescriptor.h:24
Definition ItemStackBase.h:45
Definition ItemStack.h:26