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ServerPlayerWaypoint.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/PlayerWaypointVisibilityRules.h"
7#include "mc/world/ServerEntityWaypoint.h"
8
9// auto generated forward declare list
10// clang-format off
11class Player;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, ::PlayerWaypointVisibilityRules> mPlayerVisibilityRules;
19 // NOLINTEND
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual bool calculateIsVisible(::Player const& viewingPlayer) const /*override*/;
25 // NOLINTEND
26
27public:
28 // virtual function thunks
29 // NOLINTBEGIN
30 MCNAPI bool $calculateIsVisible(::Player const& viewingPlayer) const;
31
32
33 // NOLINTEND
34
35public:
36 // vftables
37 // NOLINTBEGIN
38 MCNAPI static void** $vftable();
39 // NOLINTEND
40};
Definition Player.h:131
Definition ServerEntityWaypoint.h:17
Definition ServerPlayerWaypoint.h:14
MCAPI bool $calculateIsVisible(::Player const &viewingPlayer) const
static MCAPI void ** $vftable()