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RecentlyPlayedResolvedTarget.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/services/live_events/ExperienceJoinRequestInfo.h"
7#include "mc/client/world/RecentlyPlayedTarget.h"
8
9namespace World {
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 488, ::World::RecentlyPlayedTarget> mTarget;
16 ::ll::TypedStorage<8, 32, ::std::string> mDisplayName;
17 ::ll::TypedStorage<8, 40, ::std::optional<::std::string>> mCachedImagePath;
18 ::ll::TypedStorage<8, 32, ::std::string> mPlayableId;
19 ::ll::TypedStorage<8, 128, ::std::optional<::ExperienceJoinRequestInfo>> mExperienceJoinRequest;
20 // NOLINTEND
21};
22
23} // namespace World
Definition RecentlyPlayedResolvedTarget.h:7