18 virtual void addAsyncWork(::std::unique_ptr<::IAsyncWorkItem> item,
::AssetLoadWorkKey orderHint) = 0;
20 virtual void addSyncWork(
::AssetLoadWorkKey const& key, ::std::unique_ptr<::ISyncWorkItem> item) = 0;
22 virtual void addFence(
::AssetLoadWorkKey const& key, ::std::unique_ptr<::ISyncWorkItem> item) = 0;