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Frostbite.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/Zombie.h"
7
8// auto generated forward declare list
9// clang-format off
11// clang-format on
12
13class Frostbite : public ::Zombie {
14public:
15 // virtual functions
16 // NOLINTBEGIN
17 virtual void die(::ActorDamageSource const& source) /*override*/;
18 // NOLINTEND
19
20public:
21 // virtual function thunks
22 // NOLINTBEGIN
23 MCNAPI void $die(::ActorDamageSource const& source);
24
25
26 // NOLINTEND
27
28public:
29 // vftables
30 // NOLINTBEGIN
31 MCNAPI static void** $vftable();
32 // NOLINTEND
33};
Definition ActorDamageSource.h:18
Definition Frostbite.h:13
MCAPI void $die(::ActorDamageSource const &source)
static MCAPI void ** $vftable()