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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Convert2dTo3dOperationNode.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/newbiome/OperationNode.h"
7
#include "mc/world/level/newbiome/operation_node_details/TransferData.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
Biome
;
12
class
BlockPos
;
13
class
Pos2d
;
14
// clang-format on
15
16
class
Convert2dTo3dOperationNode
:
public
::OperationNode
<::Biome*, ::BlockPos> {
17
public
:
18
// member variables
19
// NOLINTBEGIN
20
::ll::TypedStorage<8, 16, ::std::shared_ptr<::OperationNode<::Biome*, ::Pos2d>>> mParent;
21
// NOLINTEND
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
void
init(int64 seed)
/*override*/
;
27
28
virtual ::OperationNodeDetails::TransferData<::Biome*>
29
_allocateAndFill(uint64,
::BlockPos
const
&,
::BlockPos
const
&)
const
/*override*/
;
30
// NOLINTEND
31
};
Biome
Definition
Biome.h:23
BlockPos
Definition
BlockPos.h:14
Convert2dTo3dOperationNode
Definition
Convert2dTo3dOperationNode.h:16
OperationNode
Definition
OperationNode.h:6
Pos2d
Definition
Pos2d.h:6
src
mc
world
level
biome
layers
Convert2dTo3dOperationNode.h
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