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FrogSpawnBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7#include "mc/world/item/HandSlot.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockPos;
14class ItemStack;
15class ItemStackBase;
16class Vec3;
17// clang-format on
18
19class FrogSpawnBlockItem : public ::BlockItem {
20public:
21 // virtual functions
22 // NOLINTBEGIN
23 virtual ::InteractionResult _useOn(
24 ::ItemStack& instance,
25 ::Actor& actor,
26 ::BlockPos pos,
27 uchar face,
28 ::HandSlot handSlot,
29 ::Vec3 const& clickPos
30 ) const /*override*/;
31
32 virtual bool _calculatePlacePos(::ItemStackBase const&, ::Actor const&, uchar& face, ::BlockPos& pos) const
33 /*override*/;
34
35 virtual bool isLiquidClipItem() const /*override*/;
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI ::InteractionResult $_useOn(
42 ::ItemStack& instance,
43 ::Actor& actor,
44 ::BlockPos pos,
45 uchar face,
46 ::HandSlot handSlot,
47 ::Vec3 const& clickPos
48 ) const;
49
50 MCNAPI bool $_calculatePlacePos(::ItemStackBase const&, ::Actor const&, uchar& face, ::BlockPos& pos) const;
51
52 MCNAPI bool $isLiquidClipItem() const;
53
54
55 // NOLINTEND
56
57public:
58 // vftables
59 // NOLINTBEGIN
60 MCNAPI static void** $vftable();
61 // NOLINTEND
62};
Definition Actor.h:116
Definition BlockPos.h:14
Definition FrogSpawnBlockItem.h:19
MCAPI bool $_calculatePlacePos(::ItemStackBase const &, ::Actor const &, uchar &face, ::BlockPos &pos) const
MCAPI bool $isLiquidClipItem() const
static MCAPI void ** $vftable()
MCAPI::InteractionResult $_useOn(::ItemStack &instance, ::Actor &actor, ::BlockPos pos, uchar face, ::HandSlot handSlot, ::Vec3 const &clickPos) const
Definition InteractionResult.h:5
Definition ItemStackBase.h:45
Definition ItemStack.h:26
Definition Vec3.h:10