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PersonaTextureResources.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
9 ::ll::UntypedStorage<8, 24> mUnk3ee7df;
10 ::ll::UntypedStorage<8, 64> mUnkdbb7f6;
11 ::ll::UntypedStorage<8, 248> mUnk61a86e;
12 ::ll::UntypedStorage<8, 248> mUnk3e7b1d;
13 ::ll::UntypedStorage<8, 248> mUnk7b30c3;
14 // NOLINTEND
15
16public:
17 // prevent constructor by default
18 PersonaTextureResources& operator=(PersonaTextureResources const&);
19 PersonaTextureResources(PersonaTextureResources const&);
20 PersonaTextureResources();
21};
Definition PersonaTextureResources.h:5