3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/deps/script_core/lifetime_registry/scripting/StrongTypedObjectHandle.h"
8#include "mc/scripting/modules/minecraft/ScriptFacing.h"
14namespace ScriptModuleMinecraft {
class ScriptBlock; }
19namespace ScriptModuleMinecraft {
21class ScriptBlockRaycastHit {
25 ::ll::TypedStorage<8, 32, ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptBlock>> mBlock;
26 ::ll::TypedStorage<4, 4, ::ScriptModuleMinecraft::ScriptFacing> mFace;
27 ::ll::TypedStorage<4, 12, ::Vec3> mFaceLocationAbsolute;
28 ::ll::TypedStorage<4, 12, ::Vec3> mFaceLocationRelative;
33 ScriptBlockRaycastHit();
42 ::Vec3 const& faceLocation,
50 MCNAPI static ::Scripting::InterfaceBinding
bind();
60 ::Vec3 const& faceLocation,
Definition BlockSource.h:72
MCAPI ScriptBlockRaycastHit(::BlockSource &source, ::BlockPos const &pos, uchar face, ::Vec3 const &faceLocation, ::Scripting::WeakLifetimeScope const &scope)
static MCAPI ::Scripting::InterfaceBinding bind()
MCAPI void * $ctor(::BlockSource &source, ::BlockPos const &pos, uchar face, ::Vec3 const &faceLocation, ::Scripting::WeakLifetimeScope const &scope)
Definition ScriptBlock.h:31
Definition WeakLifetimeScope.h:12
Definition InterfaceBinding.h:10